XCOM 2
Expanded Playable Aliens - LWOTC
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更新于:5 月 5 日 上午 5:26
作者:Mrvecz

- swapped vipers blood with open fire for Naja (As poison spit no longer leaves a cloud behind), concentration has taken the place of open fire in the xcom row.

更新于:5 月 4 日 上午 7:23
作者:Mrvecz

THE GRAND STAT SQUEEZE
As requested by Tedster - All aliens now get their baseline stats compressed or lowered outright, they do regain most of these stats as they rank up, but this means they will be severely weakened in the early game and they wont be as tanky, no more 12 HP 2 armor Muton that can take like 3-4 shots and still refuse to die.
I have also made another list on the EPA excell - a massive list of all baseline stats and stat growths (per rank + total) so if you managed to get some total shitter one, you can see if he can bloom in to something useful later on or if he is forsaken haven advisor.

The patch notes for this one is so fucking massive that the steam wont even let me post it, so visit LWOTC discord and the EPA thread (beneath MJ general) to read it.

Or you can visit the fancy new excel doc where all new stats are displayed.

更新于:4 月 30 日 上午 5:01
作者:Mrvecz

Small patch with nothing substantial but a fix for Desolator reward mission being handed out wrongly and logging for PA animations now defaults to false by default to clean up log messages as Tedster requested it.

But there is much larger storm gathering later on that will take some time, but all aliens from both original and EPA will get a massive stat squeeze, if you seen my excel doc or been on LWOTC discord, you already know what this is about - but all aliens will get much, much smaller baseline stats, making them closer to XCOM soldiers, they will gain their original bulk overtime as they rank up, but 9-10 HP units at FL1 will no longer be possible as it made them too tanky in the early game.

更新于:4 月 21 日 上午 11:51
作者:Mrvecz

An internal change to character groups of EPA roster, thanks to Tedster who brought it up on Discord
This is why aliens could benefit from Dark Events from various mods. As entertaining as it was, some of the dark events could derail gameplay in rather not so amusing ways. TJ will include a patch for the original roster.

更新于:4 月 20 日 上午 8:00
作者:Mrvecz

Taipan Rework
- Now uses Strafing Mechanic, moving gives a special action point you can use for shooting, meaning you can blue move -> shoot -> melee -> proc whirlwind and move -> get another strafing shot
Entire Taipain is upgraded for better melee-ranged combat hybrid than just the melee
- New tree
- xcom row rank 1 has special sets of bond system perks that make the Taipan an excelent pet in to any household.
- Buffed armor piercing on taipan smg to 1/1/1/2/2 (Prior to this only coil tier had 2 AP, now plasma has it too)

更新于:4 月 19 日 上午 9:12
作者:Mrvecz

Wraith Sniper Cannon
- Now has steady hands baseline
Desolator
- Replaced Dashing Momentum with Whirlwind (didnt work)
Frost Bomber
- Fixed aggression duplicate in xcom and main tree
Frost Necromancer
- Prepare your wine bottles for throwing as i removed Frost Corress and replaced it with mass reanimation, boo at me all you want but Frost Coress completely trivializes the game, I DO WHAT NEEDS TO BE DONE. (There will be more work on the sectoids overall later on)
Various class descriptions
- Rewritten to be shorter so they dont cut off on the screen
Taipan:
- Can now use sonic C.A.W.
Naja
- Can now use sonic C.A.W.

更新于:4 月 5 日 下午 2:08
作者:Mrvecz

- Nerfed frost spit damage scaling by half, because apparently someones Frost Adder was hard carrying the entire uprising on his back by outscaling Advent and one shotting mechs with frost spit from full health, wtf were Advent forces doing in that campaign.
- Some minor fixes to localization and internal workings
DESOLATOR OVERHAUL
To get the new one, select him in the armory and type this to the console:
RESPECSELECTEDSOLDIER

- MASSIVE change for this unit, changes are following
- Entirely new tree
- Its flamer CANNOT miss now, T3 deals slightly less damage
- Can upgrade the incendiary launcher in 1/3/5 pattern, upgrading this launcher upgrades ALL the blobs the Desolator can learn
- Desolator is now an unflankable unit, does not take cover and has 30 innate defence and serves as high cover for units
- Salvo benefits all the blob perks
- 3 new blobs - explosive blob (grenade like), dazzler blob (disorientation) and twilight gas blob (panic), chlorine gas blob has been upgraded with even more anti-armor bonuses.
- Desolator gains You Got This so they can atleast give overwatch to others when they cant
- Firewall is now baseline, watch your step !
- Gains Dashing Momentum, if you spend 2 AP for dash melee, you get momentum for scurring away (essentially Whirlwind lite)

更新于:4 月 2 日 上午 6:33
作者:Mrvecz

- Fixed broken animations on mag and tier taipan smgs
- Fixed broke localization of ghillie suit for sneks
- Fixed ghillie suit only being buildable in PG and not workshop (both are intended)

更新于:3 月 28 日 上午 11:00
作者:Mrvecz

- Fixed broken alien requirement for frost bombers radiation blob
- Fixed viper commando (hopefully) spawning missions that would brick the squad sent there
- Frost bombers blob is now infinite as there is an issue if you would strip all from barracks, causing the slot to be empty with no weapons attached.

更新于:3 月 26 日 上午 6:11
作者:Mrvecz

- Removed LR from Frost Adder xcom row (duplicate)
- Removed Trooper from NCE, which means if you respec him via console you wont randomize him