RimWorld
Blood Animations
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Обновление: 12 юли 2024 в 19:04
от Fuko

~1.08 update:
Bullet filth will now last a max of 35-40 days and will wash away from rain.
Added toggle in options for ground impact particles.

Обновление: 18 юни 2024 в 13:40
от Fuko

~1.07 update:
Improved fleshmass and fleshbeast blood animations
Improved fleshmass filth textures
Improved impact debris particles
Added ground impact particles
Added support for the unique blood types in The Profaned.

Обновление: 4 юни 2024 в 15:41
от Fuko

~1.06 update: Added bullet casings support for plasma weapons, VEAndroids will stop bleeding animation when they're fully bled out, and reduced default filth chance in options to 15%.

Обновление: 4 юни 2024 в 11:18
от Fuko

Made a stupid error when adding bullet casing support for plasma weapons leading to null exceptions on turrets.

Обновление: 2 юни 2024 в 18:59
от Fuko

Added bullet casings support for mod-added Plasma weapons

Обновление: 18 май 2024 в 18:43
от Fuko

[Auto-generated text]: Update on 5/18/2024 9:45:43 PM.

Обновление: 12 май 2024 в 16:10
от Fuko

[Auto-generated text]: Update on 5/12/2024 7:12:48 PM.

Обновление: 12 май 2024 в 15:59
от Fuko

[Auto-generated text]: Update on 5/12/2024 7:01:24 PM.

Обновление: 29 апр. 2024 в 21:14
от Fuko

[Auto-generated text]: Update on 4/30/2024 12:15:58 AM.

Обновление: 29 апр. 2024 в 19:39
от Fuko

[Auto-generated text]: Update on 4/29/2024 10:41:10 PM.