Crusader Kings III
Battle Graphics
กำลังแสดง 21-29 จาก 29 รายการ
< 1  2  >
อัปเดต: 4 ธ.ค. 2024 @ 7: 18am
โดย Ajey

[save-game compatible]

*included a small bug-fix: west iranian armies do show west iranian armies now (previously they showed west african armies)... thanks to Post Mortem and everybody else who pointed this out before.

อัปเดต: 27 พ.ย. 2024 @ 12: 33pm
โดย Ajey

[save-game compatible]

*included update for CK3 version 1.14.* and West Slavic Content Creator Pack DLC

อัปเดต: 6 พ.ย. 2024 @ 1: 53am
โดย Ajey

*includes bug fix for making all court artifacts visible again. previously some court artifacts have been invisible. this happened because even though Battle Graphics mod does not modify any court artifacts there is a link between unit gfx and some court artifacts which i didn't know about before ... thanks to James Keenan and monkeman1967 for letting me know about this bug

อัปเดต: 4 พ.ย. 2024 @ 12: 31pm
โดย Ajey

*included update for CK3 version 1.14.* and Wandering Nobles DLC (also compatible with CK3 1.13.*)

อัปเดต: 24 ก.ย. 2024 @ 10: 08am
โดย Ajey

MAJOR Battle Graphics Update for Crusader Kings 1.13.* and Roads to Power DLC

*included full update for CK 3 version 1.13.* and Roads to Power DLC

*if you want to finish an old save-game with Crusader Kings 1.12.* then feel free to use this Battle Graphics legacy mod for CK3 1.12.*

อัปเดต: 24 เม.ย. 2024 @ 11: 14am
โดย Ajey

[save-game compatible]

*reworked all travel army animations. as a result:
- there will not be any morphing/switching between travel animations anymore
- there will not be any graphical travel bug anymore for horse archer/camel archer armies while traveling
*improved some idle army graphics for foot only armies

อัปเดต: 21 เม.ย. 2024 @ 12: 51pm
โดย Ajey

[save-game compatible]

*switched old siege graphic animations, which have been spread out too much and which have been similar to gathering graphic animations with an adjusted idle tent graphic animation => there will be 3 units with the siege animation now + siege weapon if available (like before) + tent, but without being spread out that much anymore
*adjusted some code
*included a bugfix for a minor vanilla graphical issue where blood effects would sometimes show up on a wrong place during battle with iberian christian tier 3 weapon (this bug was not caused by BG but i fixed it)

อัปเดต: 21 เม.ย. 2024 @ 3: 38am
โดย Ajey

[save-game compatible]

*adjusted some gfx entity link code

อัปเดต: 17 เม.ย. 2024 @ 2: 30pm
โดย Ajey

*Initial Upload