Crusader Kings III

Crusader Kings III

Battle Graphics
29개 중 21~29개 표시 중
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업데이트: 2024년 12월 4일 오전 7시 18분
작성자: Ajey

[save-game compatible]

*included a small bug-fix: west iranian armies do show west iranian armies now (previously they showed west african armies)... thanks to Post Mortem and everybody else who pointed this out before.

업데이트: 2024년 11월 27일 오후 12시 33분
작성자: Ajey

[save-game compatible]

*included update for CK3 version 1.14.* and West Slavic Content Creator Pack DLC

업데이트: 2024년 11월 6일 오전 1시 53분
작성자: Ajey

*includes bug fix for making all court artifacts visible again. previously some court artifacts have been invisible. this happened because even though Battle Graphics mod does not modify any court artifacts there is a link between unit gfx and some court artifacts which i didn't know about before ... thanks to James Keenan and monkeman1967 for letting me know about this bug

업데이트: 2024년 11월 4일 오후 12시 31분
작성자: Ajey

*included update for CK3 version 1.14.* and Wandering Nobles DLC (also compatible with CK3 1.13.*)

업데이트: 2024년 9월 24일 오전 10시 08분
작성자: Ajey

MAJOR Battle Graphics Update for Crusader Kings 1.13.* and Roads to Power DLC

*included full update for CK 3 version 1.13.* and Roads to Power DLC

*if you want to finish an old save-game with Crusader Kings 1.12.* then feel free to use this Battle Graphics legacy mod for CK3 1.12.*

업데이트: 2024년 4월 24일 오전 11시 14분
작성자: Ajey

[save-game compatible]

*reworked all travel army animations. as a result:
- there will not be any morphing/switching between travel animations anymore
- there will not be any graphical travel bug anymore for horse archer/camel archer armies while traveling
*improved some idle army graphics for foot only armies

업데이트: 2024년 4월 21일 오후 12시 51분
작성자: Ajey

[save-game compatible]

*switched old siege graphic animations, which have been spread out too much and which have been similar to gathering graphic animations with an adjusted idle tent graphic animation => there will be 3 units with the siege animation now + siege weapon if available (like before) + tent, but without being spread out that much anymore
*adjusted some code
*included a bugfix for a minor vanilla graphical issue where blood effects would sometimes show up on a wrong place during battle with iberian christian tier 3 weapon (this bug was not caused by BG but i fixed it)

업데이트: 2024년 4월 21일 오전 3시 38분
작성자: Ajey

[save-game compatible]

*adjusted some gfx entity link code

업데이트: 2024년 4월 17일 오후 2시 30분
작성자: Ajey

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