Arma 3
Stranded - Open World Zombie Survival Mission
Näytetään 1–10 / 46
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Päivitys: 24.5. klo 14.57
tekijältä II OMEGA101 II

Version - 1.33

Fixed - Seems to be an issue with initialising scripts from the init.sqf. Global variables are coming up as not defined when loading the scenario. I've now fixed this however you may see a brief glimpse of the game before the intro starts.

Päivitys: 24.5. klo 14.50
tekijältä II OMEGA101 II

Päivitys: 10.5. klo 17.56
tekijältä II OMEGA101 II

Päivitys: 28.9.2024 klo 16.35
tekijältä II OMEGA101 II

- Minor tweak to cleanup script.

Päivitys: 28.9.2024 klo 4.56
tekijältä II OMEGA101 II

Stranded - Version 1.31

__________ Quality of Life __________

- Added a box near the traders. You can now put things in and sell the items in there to the traders rather than having to sell them directly from your inventory.

__________ Fixes __________

- Markers now spawn properly for random events.
- Hired units in player group are now deleted when player dies.

__________ Other __________

- Added version number to help diagnose potential issues.

Päivitys: 22.9.2024 klo 14.00
tekijältä II OMEGA101 II

- Slightly reduced the amount of AI in safe zones.
- Fixed the steal the van job from Camp Doc. Forgot to update markers when I changed around the job scripts. Doh!
- Steal the van job enemies now spawn with the correct loadouts.

Päivitys: 22.9.2024 klo 13.59
tekijältä II OMEGA101 II

Päivitys: 20.9.2024 klo 16.59
tekijältä II OMEGA101 II

- Switched from George Floro's cleanup script to a cleanup script by Davidos with improved performance. This has significantly reduced the stutter that occurs once the cleanup cycle has started.

Päivitys: 20.9.2024 klo 14.29
tekijältä II OMEGA101 II

- Fixed bug in respawn script that would cause multiple losses of money.

Päivitys: 14.9.2024 klo 14.37
tekijältä II OMEGA101 II

- Fixed Town Mechanic refuel, rearm and repair scripts not working correctly.