Arma 3
Stranded - Open World Zombie Survival Mission
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Opdatering: 24. maj kl. 14:57

Version - 1.33

Fixed - Seems to be an issue with initialising scripts from the init.sqf. Global variables are coming up as not defined when loading the scenario. I've now fixed this however you may see a brief glimpse of the game before the intro starts.

Opdatering: 24. maj kl. 14:50

Opdatering: 10. maj kl. 17:56

Opdatering: 28. sep. 2024 kl. 16:35

- Minor tweak to cleanup script.

Opdatering: 28. sep. 2024 kl. 4:56

Stranded - Version 1.31

__________ Quality of Life __________

- Added a box near the traders. You can now put things in and sell the items in there to the traders rather than having to sell them directly from your inventory.

__________ Fixes __________

- Markers now spawn properly for random events.
- Hired units in player group are now deleted when player dies.

__________ Other __________

- Added version number to help diagnose potential issues.

Opdatering: 22. sep. 2024 kl. 14:00

- Slightly reduced the amount of AI in safe zones.
- Fixed the steal the van job from Camp Doc. Forgot to update markers when I changed around the job scripts. Doh!
- Steal the van job enemies now spawn with the correct loadouts.

Opdatering: 22. sep. 2024 kl. 13:59

Opdatering: 20. sep. 2024 kl. 16:59

- Switched from George Floro's cleanup script to a cleanup script by Davidos with improved performance. This has significantly reduced the stutter that occurs once the cleanup cycle has started.

Opdatering: 20. sep. 2024 kl. 14:29

- Fixed bug in respawn script that would cause multiple losses of money.

Opdatering: 14. sep. 2024 kl. 14:37

- Fixed Town Mechanic refuel, rearm and repair scripts not working correctly.