Wildfrost

Wildfrost

Another Console mod
Näytetään 31–40 / 81
< 1  2  3  4  5  6 ... 9 >
Päivitys: 18.11.2024 klo 14.07
tekijältä Hopeless

New command: battle reset
When used in battle, exits out to the map and reset the fight for the next time you enter it.

Päivitys: 15.11.2024 klo 14.09
tekijältä Hopeless

can reroll boss rewards now

Päivitys: 13.11.2024 klo 10.49
tekijältä Hopeless

Päivitys: 12.11.2024 klo 11.59
tekijältä Hopeless

New command: add modifier
Adds and runs any GameModifier in the game/modded in. Sun/Daily Bells will show up normally. The invisible daily modifiers don't show up but work normally. Haven't checked if Storm Bell numbers increase since they're not meant to be obtainable midrun

Päivitys: 25.9.2024 klo 0.16
tekijältä Hopeless

fix OutOfBattle adders null references

Päivitys: 24.8.2024 klo 0.56
tekijältä Hopeless

replaced inspect this on campaign nodes with map nodes. You can still find the campaign node as mapNode.campaignNode

Päivitys: 17.8.2024 klo 21.19
tekijältä Hopeless

added inspect this for campaign nodes

Päivitys: 16.8.2024 klo 8.53
tekijältä Hopeless

added support for rerolling EventRoutineCharmShop, EventRoutineCurseItems, EventRoutineInjuredCompanion, and ShopRoutine
also added custom events that save and load misc. campaign data that get destroyed on continuing. so far these are CharacterRewards and the preset used for campaign generation

Päivitys: 14.8.2024 klo 4.58
tekijältä Hopeless

besides the default toggle key (~), the other toggle can be configured from the default F12

Päivitys: 11.8.2024 klo 11.31
tekijältä Hopeless

fix spawn for tall cards (bosses)