Wildfrost

Wildfrost

Another Console mod
Showing 31-40 of 81 entries
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Update: Nov 18, 2024 @ 2:07pm

New command: battle reset
When used in battle, exits out to the map and reset the fight for the next time you enter it.

Update: Nov 15, 2024 @ 2:09pm

can reroll boss rewards now

Update: Nov 13, 2024 @ 10:49am

Update: Nov 12, 2024 @ 11:59am

New command: add modifier
Adds and runs any GameModifier in the game/modded in. Sun/Daily Bells will show up normally. The invisible daily modifiers don't show up but work normally. Haven't checked if Storm Bell numbers increase since they're not meant to be obtainable midrun

Update: Sep 25, 2024 @ 12:16am

fix OutOfBattle adders null references

Update: Aug 24, 2024 @ 12:56am

replaced inspect this on campaign nodes with map nodes. You can still find the campaign node as mapNode.campaignNode

Update: Aug 17, 2024 @ 9:19pm

added inspect this for campaign nodes

Update: Aug 16, 2024 @ 8:53am

added support for rerolling EventRoutineCharmShop, EventRoutineCurseItems, EventRoutineInjuredCompanion, and ShopRoutine
also added custom events that save and load misc. campaign data that get destroyed on continuing. so far these are CharacterRewards and the preset used for campaign generation

Update: Aug 14, 2024 @ 4:58am

besides the default toggle key (~), the other toggle can be configured from the default F12

Update: Aug 11, 2024 @ 11:31am

fix spawn for tall cards (bosses)