Arma 3
JCA - Gen 4 Weapon Family
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Uppdatering: 4 jun, 2024 @ 8:25

- Added custom sight overlay for MRPS.

Uppdatering: 31 maj, 2024 @ 18:43

- Removed Tactical Suppressor 5.56 mm.
- Removed SR10 7.62 mm.

- Added ARO optic.
- Added Advanced Suppressor 5.56 mm.
- Added SR10 7.62 mm (AFG)
- Added SR10 7.62 mm (VFG)

- Updated reload animations.
- Updated Shot sounds at mid-long distance.
- Updated suppressed shot sounds.
- Updated mechanical sounds.

Uppdatering: 26 maj, 2024 @ 8:13

- Minor fixes in Baseweapon classnames (Resolves custom arsenal bugs, IE. Antistasi.)
(Credit: Tibozeboss)

Uppdatering: 22 mar, 2024 @ 7:27

- Updated holding animations for M4A1 and M4A4 variants.
- Updated reloading animations for all Gen 4 Weapons.
- Updated reloading sounds for all Gen 4 weapons.

- Reloads now take 0.5 seconds longer than the old SPAR animations did.

Uppdatering: 11 feb, 2024 @ 16:08

- Updated muzzles flashes to be more unique.

Uppdatering: 9 feb, 2024 @ 10:37

- Fixed model.cfg error on magazine proxies.

Uppdatering: 9 feb, 2024 @ 6:20

- Potential fix for magazine skeleton error.

Uppdatering: 1 feb, 2024 @ 18:10

- Updated ACE Intigration (Credit: Grim on E22 Discord)

Uppdatering: 30 jan, 2024 @ 11:21

- Moved "eye" position further back on MRO sight to avoid clipping and up viability.

Uppdatering: 29 jan, 2024 @ 11:06

- Further compatability for magazines.