Arma 3
JCA - Gen 4 Weapon Family
Ergebnisse 21–30 von 33
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Update: 4. Jun. 2024 um 8:25
von Grave

- Added custom sight overlay for MRPS.

Update: 31. Mai 2024 um 18:43
von Grave

- Removed Tactical Suppressor 5.56 mm.
- Removed SR10 7.62 mm.

- Added ARO optic.
- Added Advanced Suppressor 5.56 mm.
- Added SR10 7.62 mm (AFG)
- Added SR10 7.62 mm (VFG)

- Updated reload animations.
- Updated Shot sounds at mid-long distance.
- Updated suppressed shot sounds.
- Updated mechanical sounds.

Update: 26. Mai 2024 um 8:13
von Grave

- Minor fixes in Baseweapon classnames (Resolves custom arsenal bugs, IE. Antistasi.)
(Credit: Tibozeboss)

Update: 22. Mrz. 2024 um 7:27
von Grave

- Updated holding animations for M4A1 and M4A4 variants.
- Updated reloading animations for all Gen 4 Weapons.
- Updated reloading sounds for all Gen 4 weapons.

- Reloads now take 0.5 seconds longer than the old SPAR animations did.

Update: 11. Feb. 2024 um 16:08
von Grave

- Updated muzzles flashes to be more unique.

Update: 9. Feb. 2024 um 10:37
von Grave

- Fixed model.cfg error on magazine proxies.

Update: 9. Feb. 2024 um 6:20
von Grave

- Potential fix for magazine skeleton error.

Update: 1. Feb. 2024 um 18:10
von Grave

- Updated ACE Intigration (Credit: Grim on E22 Discord)

Update: 30. Jan. 2024 um 11:21
von Grave

- Moved "eye" position further back on MRO sight to avoid clipping and up viability.

Update: 29. Jan. 2024 um 11:06
von Grave

- Further compatability for magazines.