Arma 3
JCA - Gen 4 Weapon Family
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Aggiornamento: 4 giu 2024, 8:25

- Added custom sight overlay for MRPS.

Aggiornamento: 31 mag 2024, 18:43

- Removed Tactical Suppressor 5.56 mm.
- Removed SR10 7.62 mm.

- Added ARO optic.
- Added Advanced Suppressor 5.56 mm.
- Added SR10 7.62 mm (AFG)
- Added SR10 7.62 mm (VFG)

- Updated reload animations.
- Updated Shot sounds at mid-long distance.
- Updated suppressed shot sounds.
- Updated mechanical sounds.

Aggiornamento: 26 mag 2024, 8:13

- Minor fixes in Baseweapon classnames (Resolves custom arsenal bugs, IE. Antistasi.)
(Credit: Tibozeboss)

Aggiornamento: 22 mar 2024, 7:27

- Updated holding animations for M4A1 and M4A4 variants.
- Updated reloading animations for all Gen 4 Weapons.
- Updated reloading sounds for all Gen 4 weapons.

- Reloads now take 0.5 seconds longer than the old SPAR animations did.

Aggiornamento: 11 feb 2024, 16:08

- Updated muzzles flashes to be more unique.

Aggiornamento: 9 feb 2024, 10:37

- Fixed model.cfg error on magazine proxies.

Aggiornamento: 9 feb 2024, 6:20

- Potential fix for magazine skeleton error.

Aggiornamento: 1 feb 2024, 18:10

- Updated ACE Intigration (Credit: Grim on E22 Discord)

Aggiornamento: 30 gen 2024, 11:21

- Moved "eye" position further back on MRO sight to avoid clipping and up viability.

Aggiornamento: 29 gen 2024, 11:06

- Further compatability for magazines.