HUMANKIND™

HUMANKIND™

Extended Naval Combat (ENC)
Näytetään 21–30 / 98
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Päivitys: 3.7.2024 klo 14.11
tekijältä FreeThinker

Added Volley Gun, and intermediate unit between Organ Gun and Gattling Gun

Päivitys: 3.7.2024 klo 4.32
tekijältä FreeThinker

Added Sonar Buoy and Mountain Top Radar Station, and added influrnce cost to all generic districts which scale with district amount, empire fame and empire era

Päivitys: 2.7.2024 klo 4.28
tekijältä FreeThinker

Increased exploitation range Fihing village but removed City bonusses. limited Lumber encampment to forest and woodlands. Removed exploitation from Lighthouse

Päivitys: 1.7.2024 klo 8.29
tekijältä FreeThinker

Increased cost late game technologies

Päivitys: 1.7.2024 klo 0.02
tekijältä FreeThinker

Restored Administrative center FIMS exploitation to vanilla

Päivitys: 29.6.2024 klo 5.20
tekijältä FreeThinker

Restored Administrative and Outpost ability to only exploit Food and Production

Päivitys: 28.6.2024 klo 9.00
tekijältä FreeThinker

Improved the odds of Nuclear Proliferation and the likelyhood the AI will build Nuclear Test Project

Päivitys: 28.6.2024 klo 5.32
tekijältä FreeThinker

Increased number of science stars required in the Industrial Era. Improved build AI

Päivitys: 27.6.2024 klo 10.55
tekijältä FreeThinker

Added River Farm District, Added Farm Village District. Rebalance Lumber Encampment. Added Maker district requirement to Non emblematic Naval Units

Päivitys: 26.6.2024 klo 0.31
tekijältä FreeThinker

Fixed incompatibility issue with VIP modpack