人类
Extended Naval Combat (ENC)
198 条留言
TiraboTurbos 10 月 26 日 下午 8:03 
It's working! For me at least! Don't know how or why, but it is.
TiraboTurbos 10 月 26 日 下午 2:06 
Well, my game starts with 2 tribes(rather than one), I think it's working again!
TiraboTurbos 10 月 26 日 下午 1:59 
I'm able to enable this! We'll see if it'll actually work.
Cmd Harridan 10 月 8 日 上午 2:46 
same here, I am frustrated and sad, that this wonderful Mod doesnt work anymore
Heavy_Medal 10 月 6 日 下午 4:24 
Sadly this mod seems to be outdated by the current game version. I am sad...
Captain Rex 10 月 6 日 上午 7:04 
This mod is the GOAT, please update it
TiraboTurbos 10 月 4 日 下午 9:34 
The game won't let me activate, claiming a mod mismatch(whatever THAT means), an update seems necessary to play.
Fry McFly 10 月 4 日 上午 9:53 
The game refuses to load this mod, displaying an error message stating that this mod would prevent the game from starting correctly. Does anyone know what this is about/how to solve the problem?
Dr.Acula 9 月 24 日 上午 11:59 
please please update!!
Lawender 9 月 1 日 上午 5:24 
I've tried many times to play the game without Your mod, but it's simply impossible. Please update this masterpiece! <3
SaigaBR 8 月 22 日 下午 12:00 
@Giant Enemy Crab same here
Kedi 7 月 23 日 下午 6:31 
@Giant Enemy Crab Same!
Giant Enemy Crab 7 月 22 日 上午 8:25 
Every time a new Humankind patch drops I check back to see if this mod has been updated, it makes the combat so much better that I that I'd redownload humankind in an instant if I knew for sure this mod would work.
Kedi 7 月 19 日 下午 4:41 
Really wish this mod was working :(
Crippled-Knight 7 月 12 日 上午 4:13 
Are naval transports now balanced or is putting ancient units on ships still meta?
humesskind 6 月 14 日 上午 9:03 
i checked and i think coveyor belt is a bug
humesskind 6 月 14 日 上午 7:53 
Conveyor Belt no longer add +2 access on coal deposit. is it a bug or have you change the tech/infrastructure to so?
The Golden Student 6 月 10 日 上午 7:48 
I get endless turns around turn 300 - 400.

So far it seems to be this mod from the Tripple Alliance package as I can play without issue using VIP + Superpack + Compatibility patch.

The issue seems to be the modification of "stateShare" function while the "stateShare" "stateShareHeader" and "stateShareAncillary" functions no longer exist in the base game (should anyone still be updating)
March 5 月 27 日 下午 2:08 
@BlueSpeed None that I encountered in a marathon speed game. And that's with the VIP modpack and ENC+VIP patch
BlueSpeed 5 月 26 日 下午 1:34 
Is the mod working now guys? No endless turns?
Winton036 5 月 17 日 下午 6:21 
Were new unit 3d models added to this mod? It's been awhile since I played
March 5 月 4 日 下午 2:03 
Oh, also, keep in mind that the AI has the same era star requirements
March 5 月 4 日 下午 2:02 
@SergeantWupass I have no issue getting 20 era stars, but I also mostly only play on Metropolis or Nation difficulties. As far as the game ending too fast (unless by the AI completing other methods), are you disabling turn limit? It does recommend that above.

"I still recommended you disable the turn limit when creating a new game"
SergeantWupass 5 月 3 日 上午 5:34 
@March Yes i saw that but all era stars in industrial age? it made it nearly impossible to advance without myself or one of the AIs conquering enough territory to essentially become unbeatable and pretty well end the game by the time you advance to the last era. does anyone know of any era stars requirement mods that might still be functional? i like to have actual challengers in the last era that's a hard ask with the current setup in this mod
TrippinDaJive 4 月 25 日 下午 6:00 
Spear units from early era don't have anit-cav bonus.
March 4 月 22 日 上午 9:25 
@SergeantWupass That's not an issue. That's a feature of ENC. Been around for quite some time.
From the mod description above...
"To compensate for the longer endgame, Era stars requirement has been increased for the Early Modern and Industrial Era."
SergeantWupass 4 月 21 日 下午 7:09 
is anybody else running into an issue using this and vip + compatibility where they need 20 stars to advance past industrial age?
DrumDrum100 4 月 21 日 下午 5:19 
I played as the Tongans from Super Pack, using the triple alliance compatibility mod and could not build their unique seafaring unit. Was also blocked by the new ships added by ENC.
DrumDrum100 4 月 21 日 下午 5:16 
@March Same thing happened to me as well!
March 4 月 18 日 下午 12:51 
I *think* I have a bug in ENC. I went Polynesian for era II, and I can't build the Faulua. Pentekonter seems to override it. I am using VIP and the VIP+ENC compatibility patch as well. Mod load order: VIP, ENC, Compatibility... as recommended in the text of the compatibility patch.
koncik 4 月 13 日 上午 1:46 
We are so back. Love the author :HKStability:
Altitude-1 4 月 11 日 下午 11:41 
Just finished a game with it, Only had turn pending 2 times, but saving then loading while turn is pending fixed it.
Kato Terrance 4 月 9 日 下午 4:35 
@Chad, no these series of updates were implemented because they fix those issues.
Chad 4 月 9 日 上午 7:40 
Does anyone still have the infinite turn pending bug after the update???
tonyd9298 4 月 6 日 下午 1:21 
omg omg omg yes
HDC 4 月 6 日 上午 2:28 
I Love You MANNNNN!!!!!!!!!!

ENC BEST:Tokyoheart::emarke:
Wombatz 4 月 5 日 下午 2:21 
Thx for updating Dev!! Will the Long Range Nuclear Weapons mod also be updated soon? Just wondering!
Xerial 4 月 5 日 下午 12:38 
w update thank you dev
ldubose 4 月 5 日 上午 11:23 
Update W.
ผัดกระเพร 4 月 5 日 上午 3:30 
woow updated!!!! Thx Dev bro
Kato Terrance 3 月 27 日 下午 6:47 
No, but there is a fan who has seemingly figured out the issue on the discord. They are looking for community feedback on how to implement the solution.
1david25 3 月 24 日 下午 5:04 
Any update on the remake?
Xerial 3 月 20 日 上午 10:12 
would be amazing once updated
thank you
koncik 3 月 14 日 下午 3:43 
This is, quite literally one of best and essential mods for Humankind ever created. Fingers crossed and best wishes for the author.
SergeantWupass 3 月 13 日 上午 3:56 
great to hear that the creator is working on this, ENCReload is such an essential mod to make humankind's modern combat even a bit interesting.

If you're reading this FreeThinker thank you :steamthumbsup:
Grathocke 3 月 10 日 上午 8:17 
@FreeThinker This is best mod there is. I'm finding it hard to wait patiently, but I'm glad you're working on it. Thanks
Kato Terrance 3 月 3 日 下午 2:35 
@steemroller @HDC he's reworking the mod to fix a game breaking issue. This takes a lot of time to do and I'd rather him do that then update this to work for current version.
steemroller 3 月 2 日 上午 6:37 
Looks like CSP and/or VIP changes have made it incompatible with ENC.

Do changes get communicated/tested before release across most popular mods? Is there a timeline for fix?

These three mods (at least) keep my from moving on to Civ 7. ;)
HDC 3 月 2 日 上午 4:05 
Update plz
MacDurious 2 月 15 日 下午 5:14 
@Allyoubugsgetoffmylawn what version did you download?