HUMANKIND™

HUMANKIND™

Extended Naval Combat (ENC)
Näytetään 11–20 / 98
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Päivitys: 19.8.2024 klo 3.39
tekijältä FreeThinker

Removed duplicate stone quarry icon from techtree

Päivitys: 14.8.2024 klo 3.04
tekijältä FreeThinker

Balance fix: removed worker for stone quaries

Päivitys: 14.8.2024 klo 2.32
tekijältä FreeThinker

Fixed stone quary not appearing in buildable districts

Päivitys: 7.7.2024 klo 8.22
tekijältä FreeThinker

Rebalanced Culture cost for Independable Districts

Päivitys: 7.7.2024 klo 3.24
tekijältä FreeThinker

moved Fortified Village (aka Castle) to Military Architecture, which now start near the begining of the medival era as it used to in vanilla

Päivitys: 6.7.2024 klo 5.21
tekijältä FreeThinker

FIxed issue where Anti Cavalry Trait was not effective versus Light Cavalry unit types

Päivitys: 5.7.2024 klo 15.33
tekijältä FreeThinker

Fixed commercial district beeng buidable in the Ocean. Added Fortified Villa District

Päivitys: 5.7.2024 klo 3.49
tekijältä FreeThinker

Stone Quary now produces Stone Resource. Stone Walls now require Stone to be build

Päivitys: 4.7.2024 klo 7.43
tekijältä FreeThinker

Added Stone Quary District

Päivitys: 3.7.2024 klo 21.50
tekijältä FreeThinker

Fixed compatibility issue with