Invisible, Inc.

Invisible, Inc.

Roland's Item Edits
Zobrazuje se 1–10 z 19 položek
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Aktualizace: 28. čvn. v 17.07
provedl RolandJ

Version 2.15 (b)
- Fixed the partially untested Sharp "Omni Augments" conversion with appends to simquery. Sharp now gets the claimed bonuses.

Aktualizace: 23. čvn. v 21.24
provedl RolandJ

Version 2.15
- Fixed an assert error tripped when trying to equip Plasma Pistol IV after first having used its 'Ping Shot" with another gun equipped.
- Fixed a cell highlighting issue causing outer cells outside LoS of the agent not to highlight for ping shot.

Aktualizace: 23. čvn. v 15.44
provedl RolandJ

Version 2.14
- Replaced versionApi with Sim Constructor's new installed version and campaign version
- Removed a stray debug line

Aktualizace: 23. čvn. v 12.40
provedl RolandJ

Version 2.13 (b)
- Upgraded to versionApi 1.31

Aktualizace: 23. čvn. v 12.37
provedl RolandJ

Version 2.13
-- Upgraded to versionApi 1.3
-- Fixed the T4 charges & T4 scarcity logic to use the proper legacy item name when needed

Aktualizace: 20. čvn. v 17.47
provedl RolandJ

Version 2.12
- Patched Dart Rifle IV's EMP shot to not return inactive cameras as valid targets
- Reworked the compatibility patch to remove the duplicate apply_item_options.lua, to simplify updates

Aktualizace: 20. čvn. v 15.57
provedl RolandJ

Version 2.11
- Copied the NIAA patch to the legacy_apply_item_options.lua (oops)
- Added the new T4 laptop into the t4ItemIds

Aktualizace: 20. čvn. v 15.17
provedl RolandJ

Version 2.1
- Integrated with the standalone rjParams mod
- Compatibility patch added for users with older savegames
- Item & tooltip polish (replaced "charge(s)" text with conditional formatting)
- 🎈🎉🥳🎉🎈 NIAA users no longer CTD upon launching the game. 🎈🎉🥳🎉🎈

Aktualizace: 18. čvn. v 18.37
provedl RolandJ

Version 2.0
- CTD Resolved for users who lack the **Quick Loader** mod.
- General build quality improvement.
- Patched the T4 cloak's AoE from nerfing higher-level invisibility status of teammates and improved the visualization for already-cloaked units.

Aktualizace: 6. pro. 2023 v 14.26
provedl RolandJ

v1.0 Fixed a nil variable error in patch_use_stim and patch_useInvisiCloak