Barotrauma

Barotrauma

Otter (T1.5 Scout)
Visar 1–10 av 14 poster
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Uppdatering: 1 okt, 2024 @ 5:03

- Replaced the circuits of doors and hatches with better ones. Airlock circuitry has NOT been improved.
- Improved hatch backgrounds.

Uppdatering: 24 apr, 2024 @ 12:43

- Fixed hatches broken by the latest game update.
- Simplified the docking port wiring.

Uppdatering: 17 apr, 2024 @ 9:07

- Moved the terminal and battery wiring into a circuit box to make it more compact and easier to edit.
- Simplified waypoints.
- Moved some shell parts a bit to make the outside of the submarine smoother.
- Simplified the hull box of the medbay.

Uppdatering: 27 jan, 2024 @ 16:15

- Changed some broken waypoints.

Uppdatering: 24 dec, 2023 @ 11:10

- Fixed a few insignificant visual issues introduced with the sprite changes in the last game update.

Uppdatering: 28 nov, 2023 @ 15:59

- Fixed a visual bug with the protective barrier rendering underneath the bottom turret.

Uppdatering: 28 nov, 2023 @ 13:09

- Potentially fixed an issue with bot navigation around the docking hatch.

Uppdatering: 28 nov, 2023 @ 12:33

- Moved the circuit of the airlock pump into a circuit box. This should make the whole airlock a bit easier to rewire in game.
- Replaced the wrecked fire extinguisher holder in the gunnery with a regular one. No visual difference, just one less tag.
- Fixed a couple of insignificant visual issues.
- Updated preview images on the Workshop page.

Uppdatering: 16 nov, 2023 @ 13:46

- Added more rust to the back fin to cover the blurry texture.

Uppdatering: 16 nov, 2023 @ 13:27

- Made the diving equipment cabinet rely on auto-fill.
- Removed the additional engineering cabinet tag from the large cabinet in the engine room. (Too many tools would spawn in the submarine because of it.)
- Made only one of the large storage cabinet get auto-filled with random junk.
- Aligned the turret loaders and fixed some other minor visual issues, such as a few objects floating 1 pixel above the ground.