Barotrauma
Otter (T1.5 Scout)
Εμφάνιση 1-10 από 14 καταχωρίσεις
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Ενημέρωση: 1 Οκτ 2024 στις 5:03
από NotWendy

- Replaced the circuits of doors and hatches with better ones. Airlock circuitry has NOT been improved.
- Improved hatch backgrounds.

Ενημέρωση: 24 Απρ 2024 στις 12:43
από NotWendy

- Fixed hatches broken by the latest game update.
- Simplified the docking port wiring.

Ενημέρωση: 17 Απρ 2024 στις 9:07
από NotWendy

- Moved the terminal and battery wiring into a circuit box to make it more compact and easier to edit.
- Simplified waypoints.
- Moved some shell parts a bit to make the outside of the submarine smoother.
- Simplified the hull box of the medbay.

Ενημέρωση: 27 Ιαν 2024 στις 16:15
από NotWendy

- Changed some broken waypoints.

Ενημέρωση: 24 Δεκ 2023 στις 11:10
από NotWendy

- Fixed a few insignificant visual issues introduced with the sprite changes in the last game update.

Ενημέρωση: 28 Νοε 2023 στις 15:59
από NotWendy

- Fixed a visual bug with the protective barrier rendering underneath the bottom turret.

Ενημέρωση: 28 Νοε 2023 στις 13:09
από NotWendy

- Potentially fixed an issue with bot navigation around the docking hatch.

Ενημέρωση: 28 Νοε 2023 στις 12:33
από NotWendy

- Moved the circuit of the airlock pump into a circuit box. This should make the whole airlock a bit easier to rewire in game.
- Replaced the wrecked fire extinguisher holder in the gunnery with a regular one. No visual difference, just one less tag.
- Fixed a couple of insignificant visual issues.
- Updated preview images on the Workshop page.

Ενημέρωση: 16 Νοε 2023 στις 13:46
από NotWendy

- Added more rust to the back fin to cover the blurry texture.

Ενημέρωση: 16 Νοε 2023 στις 13:27
από NotWendy

- Made the diving equipment cabinet rely on auto-fill.
- Removed the additional engineering cabinet tag from the large cabinet in the engine room. (Too many tools would spawn in the submarine because of it.)
- Made only one of the large storage cabinet get auto-filled with random junk.
- Aligned the turret loaders and fixed some other minor visual issues, such as a few objects floating 1 pixel above the ground.