Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
Ergebnisse 41–50 von 131
< 1 ... 3  4  5  6  7 ... 14 >
Update: 19. Mai 2024 um 19:00

2024/MAY/20 Rhox
- Fixed the issue of Kloveniers and Ships' Crew Gunners and Red Talons not having smoke

Update: 18. Mai 2024 um 19:57

2024/MAY/19 Rhox
- Fixed the issue of Caamile blocking all other LL when she is in the pool

Update: 14. Mai 2024 um 8:00

2024/MAY/14 Rhox
- Changed the mentor node to updated one.
- Changed the Mixer disable agent subtype to new CA's DB column

Update: 12. Mai 2024 um 10:10

2024/MAY/13 Rhox
- Fixed the issue of Marienburg factions not getting units allowed for wh_main_emp_forges_4.

Update: 7. Mai 2024 um 19:09

2024/MAY/08 Rhox
Fixed the issue of Marienburg caravan not getting Grudges

Update: 6. Mai 2024 um 20:55

2024/MAY/07 Rhox
- Added 3 DLC agents to non-vanilla Marienburg factions as they were missing one
- Removed mod's landship. Players will need to start a new campaign for this. Existing units won't cause CTDs and such, but will be still broken in the battle

Update: 5. Mai 2024 um 18:31

2024/MAY/06 SCM
- Fixed the issue of Egmond not having access to Changing of Ways UI

Update: 4. Mai 2024 um 18:44

2024/MAY/05 SCM
- Put campaign criteria to Nuln, thus fixing the CTD
- Put proper UI icon to culverin

Update: 4. Mai 2024 um 8:40

2024/MAY/04 SCM
- Changed many of building recruitment to meet the ToD change
- Now Nuln can gain access to the Guilded route

Update: 3. Mai 2024 um 2:20

SCM: Fixed the issue of Dauphine skill script break