Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
Menampilkan21-30 dari 131 kiriman
< 1  2  3  4  5 ... 14 >
Pembaruan: 31 Okt 2024 @ 8:50am
berdasarkan Team SCM

Empty Update

Pembaruan: 11 Okt 2024 @ 7:36am
berdasarkan Team SCM

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Pembaruan: 29 Agu 2024 @ 4:07am
berdasarkan Team SCM

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Pembaruan: 21 Agu 2024 @ 5:35am
berdasarkan Team SCM

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me

Pembaruan: 21 Agu 2024 @ 4:26am
berdasarkan Team SCM

2024/AUG/21 Rhox-2
- Forgot to change the caravan UI script

Pembaruan: 21 Agu 2024 @ 3:25am
berdasarkan Team SCM

2024/AUG/21 Rhox
Fixed the caravan script
Changed the military quality to fit with 5.2 vanilla's
also changed code of Mundvard lair to lair from liar (because I had the chance)

Pembaruan: 6 Agu 2024 @ 4:06am
berdasarkan Team SCM

2024/AUG/06 Rhox
Immortality skill node has been changed to generic ones to fit with CA's 5.1.3 change
All of the Legendary heroes' upkeep is set to 0 to fit with CA's change

Pembaruan: 4 Agu 2024 @ 3:00am
berdasarkan Team SCM

2024/AUG/4 Rhox
- Fixed the issue of Luminark disabling entry having wrong building key

Pembaruan: 23 Jul 2024 @ 4:05am
berdasarkan Team SCM

2024/JUL/23 Rhox
Changed Anillary drop and steal effect scope to fit that of 5.1.2 vanilla's

Pembaruan: 21 Jul 2024 @ 5:30am
berdasarkan Team SCM

2024/JUL/21 Rhox
- Changed mission reward Lector Mannan's spawning method to the pool instead of spawning on the campaign map, it will be less noticeable, but it will have the innate skill (starting trait)