RimWorld

RimWorld

Drop Loot When Destroyed Framework
Viser 11–19 av 19 bidrag
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Oppdatering: 13. aug. 2023 @ 4.45

Fix: The error about setting not spawned item as forbidden no longer appears.
Fix: Plants with harvestAfterGrowth will no longer fail to spawn loot. Requires <tickerType>Normal</tickerType> somewhere in the def.
Fix: Removed unnecessary files. Again.
Change: Updated plant example file.

Oppdatering: 11. aug. 2023 @ 14.05

Change: Loot dropped outside of home area will be automatically forbidden.

Oppdatering: 10. aug. 2023 @ 13.16

Fix: Fixed a typo in the item example file.

Oppdatering: 10. aug. 2023 @ 13.07

Added: Added a new comp for self-destruction for items when they are used.

Oppdatering: 10. aug. 2023 @ 4.11

Fix: Removed unnecessary files.

Oppdatering: 10. aug. 2023 @ 4.08

Change: Changed the framework's system to allow for multiple drops at a time.
Added: Added a GuaranteeOne comp property to guarantee at least one drop.
Added: Added a DropOnlyOne comp property to prevent other drops when at least one thing was dropped.

Oppdatering: 7. aug. 2023 @ 13.01

Fix: Fixed a typo in the plant example file.

Oppdatering: 7. aug. 2023 @ 12.57

Added: Added a HasToBeHarvestable comp property to be used for plants.

Oppdatering: 5. aug. 2023 @ 7.41

[Auto-generated text]: Initial upload.