RimWorld

RimWorld

Drop Loot When Destroyed Framework
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Update: Aug 13, 2023 @ 4:45am

Fix: The error about setting not spawned item as forbidden no longer appears.
Fix: Plants with harvestAfterGrowth will no longer fail to spawn loot. Requires <tickerType>Normal</tickerType> somewhere in the def.
Fix: Removed unnecessary files. Again.
Change: Updated plant example file.

Update: Aug 11, 2023 @ 2:05pm

Change: Loot dropped outside of home area will be automatically forbidden.

Update: Aug 10, 2023 @ 1:16pm

Fix: Fixed a typo in the item example file.

Update: Aug 10, 2023 @ 1:07pm

Added: Added a new comp for self-destruction for items when they are used.

Update: Aug 10, 2023 @ 4:11am

Fix: Removed unnecessary files.

Update: Aug 10, 2023 @ 4:08am

Change: Changed the framework's system to allow for multiple drops at a time.
Added: Added a GuaranteeOne comp property to guarantee at least one drop.
Added: Added a DropOnlyOne comp property to prevent other drops when at least one thing was dropped.

Update: Aug 7, 2023 @ 1:01pm

Fix: Fixed a typo in the plant example file.

Update: Aug 7, 2023 @ 12:57pm

Added: Added a HasToBeHarvestable comp property to be used for plants.

Update: Aug 5, 2023 @ 7:41am

[Auto-generated text]: Initial upload.