RimWorld
Drop Loot When Destroyed Framework
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Mis à jour le : 13 aout 2023 à 4h45

Fix: The error about setting not spawned item as forbidden no longer appears.
Fix: Plants with harvestAfterGrowth will no longer fail to spawn loot. Requires <tickerType>Normal</tickerType> somewhere in the def.
Fix: Removed unnecessary files. Again.
Change: Updated plant example file.

Mis à jour le : 11 aout 2023 à 14h05

Change: Loot dropped outside of home area will be automatically forbidden.

Mis à jour le : 10 aout 2023 à 13h16

Fix: Fixed a typo in the item example file.

Mis à jour le : 10 aout 2023 à 13h07

Added: Added a new comp for self-destruction for items when they are used.

Mis à jour le : 10 aout 2023 à 4h11

Fix: Removed unnecessary files.

Mis à jour le : 10 aout 2023 à 4h08

Change: Changed the framework's system to allow for multiple drops at a time.
Added: Added a GuaranteeOne comp property to guarantee at least one drop.
Added: Added a DropOnlyOne comp property to prevent other drops when at least one thing was dropped.

Mis à jour le : 7 aout 2023 à 13h01

Fix: Fixed a typo in the plant example file.

Mis à jour le : 7 aout 2023 à 12h57

Added: Added a HasToBeHarvestable comp property to be used for plants.

Mis à jour le : 5 aout 2023 à 7h41

[Auto-generated text]: Initial upload.