Barotrauma
Polythreme
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更新:9月29日 @ 18時25分
更新者:Draconis🐊

toned down engine to 550 to coincide with some engine calculation changes, needs upgrades to hit full scout stride.

更新:9月18日 @ 8時41分
更新者:Draconis🐊

large pass on calibrating the non-ballast design to function better

更新:6月2日 @ 19時24分
更新者:Draconis🐊

some sort of mod rot on the medbay hulls last update when I redid reactor caused there to be a gap between the right and center hull

更新:5月4日 @ 6時10分
更新者:Draconis🐊

Ladder fixes

更新:4月28日 @ 8時59分
更新者:Draconis🐊

updated reactor

更新:1月21日 @ 7時25分
更新者:Draconis🐊

Entirely recoded the ballast system to use full hulls in each room rather than seperate micro ballasts at the bottom of the rooms, doesn't seem to lag.... here is hoping the extra components work fine, ballast levels are kind of crazy.

Sub sits and sways even at full stop less than a meter giving it a constant rolling deck feel without bobbing up and down too much very odd, kind of like it. as its quite age of sail.

更新:1月15日 @ 23時25分
更新者:Draconis🐊

fixed waypoints for bots to repair and get off/on ladders better.

BIG problem with shell floors not letting water in for some unknown reason trying to get a fix will update when I do!

更新:2024年9月29日 @ 21時36分
更新者:Draconis🐊

when hulls got updated gap on main hatch is now 2 pixels out of the hull, added a gap sorry about that.

更新:2024年9月27日 @ 22時13分
更新者:Draconis🐊

no target on small parts by hatches and doors so monsters do not get stuck trying to rip open tiny areas while trying to get at the crew.

更新:2024年9月9日 @ 7時29分
更新者:Draconis🐊

Waypoint improvements in bridge and railgun periscope, should also have better movement on repairs.