Barotrauma
Polythreme
Affichage des entrées 11-20 sur 61
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Mis à jour le : 26 juil. 2024 à 12h48

Got rid of red floor wires, should have used orange instead? hid them and other wires, tweaked a few goofed up things around the sub that were a few pixels off.

Mis à jour le : 26 juil. 2024 à 7h38

messed up the rear pod 4 medical ballast by 1 pixel on the hull and it was spilling into the hatch, altered the hulls significantly and improved way points to cause less bot issues. Seems waypoints get messed up every update, sad.

Mis à jour le : 24 juil. 2024 à 6h38

small cosmetic changes, updated to work with immersive crates and for dive crates to work with any weapon holder or extinguisher bracket, its got like a magnet on it.

Mis à jour le : 23 juil. 2024 à 19h28

Fixed bot waypoint issues

fixed sprite overlap issues on airlocks

fixed hanging wires on doorways

cleaned up sprites and centered pod six water intake below ladder.

Mis à jour le : 23 juil. 2024 à 5h14

optimized outside lighting and cleaned up some jagged cosmetic bits or fighting layers. Altered some of the cosmetics up a bit by adding a dive plane up top and changing the lines on the posts out front.

Mis à jour le : 22 juil. 2024 à 16h13

Small cleanup on some of the interior parts.

Large cosmetic rework a few extra lights outside. Added a smokestack thing on the back for bubbles. neat

Mis à jour le : 9 juil. 2024 à 2h34

Mis à jour le : 6 juil. 2024 à 8h45

some texture fixes for the submarine and went over checking for errors related to game updates.

Mis à jour le : 1 juin 2024 à 19h21

railgun rack set to non player team interactable due to some save bug?

made the hatches correct depth so buttons don't look jank.

Mis à jour le : 19 janv. 2024 à 10h02

Several small fixes due to hotfix