X4: Foundations

X4: Foundations

Head Hunter
正在显示第 1 - 10 项,共 18 项条目
< 1  2 >
更新于:2023 年 9 月 4 日 上午 9:02

v2.0.1: Changing Lua files to be compatible with Steam Workshop forced Cat packing

更新于:2023 年 8 月 27 日 下午 12:10

New: Implement new UI on maps to display bounty board without having to pause - 100% added by Mycu. Thanks! Change: Split spotted notification text to better display credits together with ships with long names

更新于:2023 年 8 月 13 日 上午 9:37

Fix display error when bounty multiplier set to 0.0 (disabled)

更新于:2023 年 8 月 12 日 下午 8:18

Implement menu option for disabling reputation gains

更新于:2023 年 8 月 2 日 下午 4:24

Fix for head hunter drones giving reputation hits. Change notification of npc bounty claims to default to disabled.

更新于:2023 年 7 月 27 日 上午 11:10

v1.8
New: Add OTAS as possible hunter faction from XReemergence mod
Change: Entire Hunter fleet will now go hostile immediately on engagement instead of when they get in attack range.
Change: For hunter fleet sizing purposes, only offensive military ships are considered
Change: Boron are no longer a hunter faction option unless the story is progressed enough for Boron to enter the universe.
Change: Terran and Boron hunters should no longer select their light carriers (with no fighters) as a ship.
Fix: Added additional check so the sneaky cover using factions like Scale Plate and Yaki don't post wanted bounties.

更新于:2023 年 7 月 23 日 下午 12:38

New: Add option for proximity notifications to only occur above a set value threshold.
Change: General bounty logbook entries now include additional location information.
Fix: Wanted bounty payout notifications were broken and now they are not.

更新于:2023 年 7 月 21 日 上午 10:33

v1.6
New: Added translation for Russian, French, Spanish, German and Chinese
New: Option in Extension Options to disable the faction representative "thanks" speech for killing a bounty
Change: Disabling NPC bounty claim notifications will also disable logbook entries for the same
Change: Reduced reputation gain on wanted bounty claims. Note for those that don't know: Rep changes between like -10 to +10 are extremely easy to make so small changes still seem like "big" changes. After +10, it becomes logarithmic so each level becomes harder to gain.
Fix: Killing Head hunter drones should not incur a reputation hit. I added code that should address this, but wasn't able to test before publishing.

更新于:2023 年 7 月 12 日 上午 9:51

v1.5
New: Ability to open comms the head hunter fleet and payoff 10x the bounty. Clears bounty and head hunters retreat.
New: Menu option to enable capture of head hunter ships
Change: Expanded potential Head Hunter races/ships to include DLC factions if installed
Change: Removed reputation hits for attacking/killing head hunters
Fix: Bug with head hunters ceasing offensive and retreating when player wanted target dies
Fix: Potentially fixed a report of turrets and stations not attacking head hunters. Turrets definitely work. Didn't test stations.

更新于:2023 年 6 月 28 日 下午 9:24

- Implemented new option to disable faction ships from aquiring Wanted bounties (only Xenon, Khaak, Scaleplate and Buccaneers will)
- Changed wanted label on map to display dynamic bounty for each ship