Garry's Mod
ULTRAKILL HUD (Enhanced)
Mostrando 1-10 de 21 aportaciones
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Actualización: 7 AGO 2023 a las 2:54

Slightly reworked some of the code and fixed compatibility with ULTRAKILL Dash & Ground Slam Ability

- spalumn

Actualización: 29 JUN 2023 a las 13:43

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Actualización: 29 JUN 2023 a las 13:42

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Actualización: 29 JUN 2023 a las 13:16

hard damage??

Actualización: 21 JUN 2023 a las 17:27

added support for hard damage from [DrGBase] ULTRAKILL - Base & Assets

Actualización: 19 JUN 2023 a las 9:49

Actualización: 19 JUN 2023 a las 9:17

changed the stamina bar effect to pure red when completely depleted (255,0,0)
reduced the healing effect to about 0.5 s
changed the damage color to a more vibrant orange

-lemontine

Actualización: 18 JUN 2023 a las 23:43

added animations to the healthbar and armorbar for taking damage and gaining health/shield respectively

Actualización: 17 JUN 2023 a las 11:07

Actualización: 17 JUN 2023 a las 10:58

added hud startup sound, updated stamina bar to make regenerated stamina flash white, updated health bar animation, fixed some bugs

- spalumn