Garry's Mod

Garry's Mod

ULTRAKILL HUD (Enhanced)
Ergebnisse 1–10 von 21
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Update: 7. Aug. 2023 um 2:54

Slightly reworked some of the code and fixed compatibility with ULTRAKILL Dash & Ground Slam Ability

- spalumn

Update: 29. Jun. 2023 um 13:43

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Update: 29. Jun. 2023 um 13:42

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Update: 29. Jun. 2023 um 13:16

hard damage??

Update: 21. Jun. 2023 um 17:27

added support for hard damage from [DrGBase] ULTRAKILL - Base & Assets

Update: 19. Jun. 2023 um 9:49

Update: 19. Jun. 2023 um 9:17

changed the stamina bar effect to pure red when completely depleted (255,0,0)
reduced the healing effect to about 0.5 s
changed the damage color to a more vibrant orange

-lemontine

Update: 18. Jun. 2023 um 23:43

added animations to the healthbar and armorbar for taking damage and gaining health/shield respectively

Update: 17. Jun. 2023 um 11:07

Update: 17. Jun. 2023 um 10:58

added hud startup sound, updated stamina bar to make regenerated stamina flash white, updated health bar animation, fixed some bugs

- spalumn