Garry's Mod
ULTRAKILL HUD (Enhanced)
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Aggiornamento: 7 ago 2023, 2:54

Slightly reworked some of the code and fixed compatibility with ULTRAKILL Dash & Ground Slam Ability

- spalumn

Aggiornamento: 29 giu 2023, 13:43

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Aggiornamento: 29 giu 2023, 13:42

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Aggiornamento: 29 giu 2023, 13:16

hard damage??

Aggiornamento: 21 giu 2023, 17:27

added support for hard damage from [DrGBase] ULTRAKILL - Base & Assets

Aggiornamento: 19 giu 2023, 9:49

Aggiornamento: 19 giu 2023, 9:17

changed the stamina bar effect to pure red when completely depleted (255,0,0)
reduced the healing effect to about 0.5 s
changed the damage color to a more vibrant orange

-lemontine

Aggiornamento: 18 giu 2023, 23:43

added animations to the healthbar and armorbar for taking damage and gaining health/shield respectively

Aggiornamento: 17 giu 2023, 11:07

Aggiornamento: 17 giu 2023, 10:58

added hud startup sound, updated stamina bar to make regenerated stamina flash white, updated health bar animation, fixed some bugs

- spalumn