XCOM 2
[WOTC] Use Free Actions with Momentum
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Обновление: 20 мая в 7:11
автор: Zelfana

Improved code compatibility with Assorted Fixes regarding SkirmisherInterrupt action point type.

Обновление: 30 дек. 2024 г. в 8:00
автор: Zelfana

Internal code improvements for better compatibility.

Обновление: 22 сен. 2024 г. в 14:53
автор: Zelfana

Added "ForceSpeed" from Jedi Class Revised to allowed point types.

Обновление: 15 мар. 2024 г. в 15:14
автор: Zelfana

CHDLCRunOrder changes and other minor config updates.

Обновление: 13 янв. 2024 г. в 19:36
автор: Zelfana

Internal code changes for better mod compatibility.

Added GrimyGunPoint and MZRaptorWhirlwindActionPoint as allowed point types.

Removed CommandMeditate as a forced ability, it is actually not a free action.

Обновление: 8 июл. 2023 г. в 14:27

As requested by FearTheBunnies, force applying now retains original action point costs and just appends the allowed point types to them. This is potentially unbalanced, use with caution.

Обновление: 12 июн. 2023 г. в 17:33

Added an extra logging option

More mod support in config

Обновление: 28 мая. 2023 г. в 17:13

Added optional feature to remove action point costs entirely from specific abilities.

Обновление: 24 мая. 2023 г. в 19:52

Code overhauled, better support for more point types. Added special "shoot only" action points from Proficiency Class Pack.

Обновление: 19 мая. 2023 г. в 9:41

Added a check for other cost types to skip some abilities that are not totally free to use all the time.