XCOM 2
[WOTC] Use Free Actions with Momentum
Ergebnisse 1–10 von 11
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Update: 20. Mai um 7:11

Improved code compatibility with Assorted Fixes regarding SkirmisherInterrupt action point type.

Update: 30. Dez. 2024 um 8:00

Internal code improvements for better compatibility.

Update: 22. Sep. 2024 um 14:53

Added "ForceSpeed" from Jedi Class Revised to allowed point types.

Update: 15. Mrz. 2024 um 15:14

CHDLCRunOrder changes and other minor config updates.

Update: 13. Jan. 2024 um 19:36

Internal code changes for better mod compatibility.

Added GrimyGunPoint and MZRaptorWhirlwindActionPoint as allowed point types.

Removed CommandMeditate as a forced ability, it is actually not a free action.

Update: 8. Jul. 2023 um 14:27

As requested by FearTheBunnies, force applying now retains original action point costs and just appends the allowed point types to them. This is potentially unbalanced, use with caution.

Update: 12. Jun. 2023 um 17:33

Added an extra logging option

More mod support in config

Update: 28. Mai 2023 um 17:13

Added optional feature to remove action point costs entirely from specific abilities.

Update: 24. Mai 2023 um 19:52

Code overhauled, better support for more point types. Added special "shoot only" action points from Proficiency Class Pack.

Update: 19. Mai 2023 um 9:41

Added a check for other cost types to skip some abilities that are not totally free to use all the time.