RimWorld
Mechanical Humanlikes Core
16개 중 11~16개 표시 중
< 1  >
업데이트: 2023년 5월 28일 @ 오전 10시 44분

- Reworked coolant/lubricant recipe costs and work times. There is no resource cost difference between recipes at the drug lab / biofuel refinery now, the latter is just faster and in bulk now.
- Added new graphics for the repair stims courtesy of hYPERION!

업데이트: 2023년 5월 25일 @ 오후 6시 54분

- Fixed bugs with coolant/lubricant shortages having the Hediff exceed its intended maximum resulting in the Hediff lasting for far longer than expected after the reserve was replenished.
- Altered coolant/lubricant so that lubricant can be injected and coolant can no longer be extracted in order to streamline code and generally improve compatibility and performance.
- Received and integrated new dedicated graphics for coolant and lubricant packs courtesy of Greensniperhat!
- Added an experimental harmony patch to encourage units to grab enough food to actually satisfy their energy need if they have less than 100% nutritional intake efficiency.
- Some streamlining and general improvements.

업데이트: 2023년 5월 15일 @ 오후 4시 58분

- Added support for Zombieland's new compatibility features - mechanical units of any kind are now immune to zombification and will not attract zombies.

업데이트: 2023년 5월 12일 @ 오후 6시 40분

- Applied a loadAfter rule for DBH and DBH Lite due to an order-of-operations issue.

업데이트: 2023년 5월 11일 @ 오후 4시 56분

- Fixed a serious bug with surgically injecting coolant into mechanical pawns. It did not affect mechanical pawns trying to consume coolant on its own.

업데이트: 2023년 5월 11일 @ 오전 11시 41분

[Auto-generated text]: Initial upload.