RimWorld

RimWorld

Mechanical Humanlikes Core
Zobrazuje se 11–16 z 16 položek
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Aktualizace: 28. kvě. 2023 v 10.44

- Reworked coolant/lubricant recipe costs and work times. There is no resource cost difference between recipes at the drug lab / biofuel refinery now, the latter is just faster and in bulk now.
- Added new graphics for the repair stims courtesy of hYPERION!

Aktualizace: 25. kvě. 2023 v 18.54

- Fixed bugs with coolant/lubricant shortages having the Hediff exceed its intended maximum resulting in the Hediff lasting for far longer than expected after the reserve was replenished.
- Altered coolant/lubricant so that lubricant can be injected and coolant can no longer be extracted in order to streamline code and generally improve compatibility and performance.
- Received and integrated new dedicated graphics for coolant and lubricant packs courtesy of Greensniperhat!
- Added an experimental harmony patch to encourage units to grab enough food to actually satisfy their energy need if they have less than 100% nutritional intake efficiency.
- Some streamlining and general improvements.

Aktualizace: 15. kvě. 2023 v 16.58

- Added support for Zombieland's new compatibility features - mechanical units of any kind are now immune to zombification and will not attract zombies.

Aktualizace: 12. kvě. 2023 v 18.40

- Applied a loadAfter rule for DBH and DBH Lite due to an order-of-operations issue.

Aktualizace: 11. kvě. 2023 v 16.56

- Fixed a serious bug with surgically injecting coolant into mechanical pawns. It did not affect mechanical pawns trying to consume coolant on its own.

Aktualizace: 11. kvě. 2023 v 11.41

[Auto-generated text]: Initial upload.