Total War: WARHAMMER III

Total War: WARHAMMER III

Sylvania: Faction Overhaul
Mostrando 1-10 de 44 aportaciones
< 1  2  3  4  5 >
Actualización: 29 SEP a las 7:13

- Changes to von Stolpe's skill line
- Added new unique item for von Stolpe: Amulet of Morr
- Added "Dampen" contact effect to Soul Saver ability
- "Sylvanian Traditions" ability slightly nerfed
- Drakenhof Templars chapterhouse's versus undead effect now provincewide
- (hopefully) Fixed "Sylvania goes Bam!" quest rewards
- Added missing skills to all agents
- Minor loc changes

Actualización: 3 SEP a las 22:17

Actualización: 26 MAR a las 0:39

- Updated to latest patch

Actualización: 28 FEB a las 22:46

- Fixed IEE double armies

Actualización: 7 FEB a las 12:40

- Script fixes

Actualización: 7 FEB a las 10:51

- Script fixes

Actualización: 4 FEB a las 7:07

- New units: Drakenhof Templars (mounted and dismounted)
- New building: Drakenhof Templars Chapterhouse
- New building chain: Roving Raiders (defense)
- Slight buff to the "Carpenter" building chain
- Removed "Repression" building chain
- Removed "Ossuary" building chain
- Horse Archers moved to settlement chain (tier 2)
- Noble Horse Archers moved to tier 1 stables
- Changed von Stolpe's starting army
- Minor changes to skill line
- Minor loc fixes/changes
- Moved TOW/Classic starting location back to Fort Oberstyre
- Added TOW: Classic support

Actualización: 18 ENE a las 19:31

- Moved a script

Actualización: 12 DIC 2024 a las 20:47

- Updated to latest patch

Actualización: 20 NOV 2024 a las 19:47

- Fixed faction missing in the frontend