Total War: WARHAMMER III

Total War: WARHAMMER III

Sylvania: Faction Overhaul
Ergebnisse 1–10 von 44
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Update: 29. Sep. um 7:13

- Changes to von Stolpe's skill line
- Added new unique item for von Stolpe: Amulet of Morr
- Added "Dampen" contact effect to Soul Saver ability
- "Sylvanian Traditions" ability slightly nerfed
- Drakenhof Templars chapterhouse's versus undead effect now provincewide
- (hopefully) Fixed "Sylvania goes Bam!" quest rewards
- Added missing skills to all agents
- Minor loc changes

Update: 3. Sep. um 22:17

Update: 26. Mrz. um 0:39

- Updated to latest patch

Update: 28. Feb. um 22:46

- Fixed IEE double armies

Update: 7. Feb. um 12:40

- Script fixes

Update: 7. Feb. um 10:51

- Script fixes

Update: 4. Feb. um 7:07

- New units: Drakenhof Templars (mounted and dismounted)
- New building: Drakenhof Templars Chapterhouse
- New building chain: Roving Raiders (defense)
- Slight buff to the "Carpenter" building chain
- Removed "Repression" building chain
- Removed "Ossuary" building chain
- Horse Archers moved to settlement chain (tier 2)
- Noble Horse Archers moved to tier 1 stables
- Changed von Stolpe's starting army
- Minor changes to skill line
- Minor loc fixes/changes
- Moved TOW/Classic starting location back to Fort Oberstyre
- Added TOW: Classic support

Update: 18. Jan. um 19:31

- Moved a script

Update: 12. Dez. 2024 um 20:47

- Updated to latest patch

Update: 20. Nov. 2024 um 19:47

- Fixed faction missing in the frontend