Total War: WARHAMMER III

Total War: WARHAMMER III

Sylvania: Faction Overhaul
Visualizzazione di 1-10 elementi su 44
< 1  2  3  4  5 >
Aggiornamento: 29 set, 7:13

- Changes to von Stolpe's skill line
- Added new unique item for von Stolpe: Amulet of Morr
- Added "Dampen" contact effect to Soul Saver ability
- "Sylvanian Traditions" ability slightly nerfed
- Drakenhof Templars chapterhouse's versus undead effect now provincewide
- (hopefully) Fixed "Sylvania goes Bam!" quest rewards
- Added missing skills to all agents
- Minor loc changes

Aggiornamento: 3 set, 22:17

Aggiornamento: 26 mar, 0:39

- Updated to latest patch

Aggiornamento: 28 feb, 22:46

- Fixed IEE double armies

Aggiornamento: 7 feb, 12:40

- Script fixes

Aggiornamento: 7 feb, 10:51

- Script fixes

Aggiornamento: 4 feb, 7:07

- New units: Drakenhof Templars (mounted and dismounted)
- New building: Drakenhof Templars Chapterhouse
- New building chain: Roving Raiders (defense)
- Slight buff to the "Carpenter" building chain
- Removed "Repression" building chain
- Removed "Ossuary" building chain
- Horse Archers moved to settlement chain (tier 2)
- Noble Horse Archers moved to tier 1 stables
- Changed von Stolpe's starting army
- Minor changes to skill line
- Minor loc fixes/changes
- Moved TOW/Classic starting location back to Fort Oberstyre
- Added TOW: Classic support

Aggiornamento: 18 gen, 19:31

- Moved a script

Aggiornamento: 12 dic 2024, 20:47

- Updated to latest patch

Aggiornamento: 20 nov 2024, 19:47

- Fixed faction missing in the frontend