Total War: WARHAMMER III

Total War: WARHAMMER III

Sylvania: Faction Overhaul
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Update: Sep 29 @ 7:13am

- Changes to von Stolpe's skill line
- Added new unique item for von Stolpe: Amulet of Morr
- Added "Dampen" contact effect to Soul Saver ability
- "Sylvanian Traditions" ability slightly nerfed
- Drakenhof Templars chapterhouse's versus undead effect now provincewide
- (hopefully) Fixed "Sylvania goes Bam!" quest rewards
- Added missing skills to all agents
- Minor loc changes

Update: Sep 3 @ 10:17pm

Update: Mar 26 @ 12:39am

- Updated to latest patch

Update: Feb 28 @ 10:46pm

- Fixed IEE double armies

Update: Feb 7 @ 12:40pm

- Script fixes

Update: Feb 7 @ 10:51am

- Script fixes

Update: Feb 4 @ 7:07am

- New units: Drakenhof Templars (mounted and dismounted)
- New building: Drakenhof Templars Chapterhouse
- New building chain: Roving Raiders (defense)
- Slight buff to the "Carpenter" building chain
- Removed "Repression" building chain
- Removed "Ossuary" building chain
- Horse Archers moved to settlement chain (tier 2)
- Noble Horse Archers moved to tier 1 stables
- Changed von Stolpe's starting army
- Minor changes to skill line
- Minor loc fixes/changes
- Moved TOW/Classic starting location back to Fort Oberstyre
- Added TOW: Classic support

Update: Jan 18 @ 7:31pm

- Moved a script

Update: Dec 12, 2024 @ 8:47pm

- Updated to latest patch

Update: Nov 20, 2024 @ 7:47pm

- Fixed faction missing in the frontend