Total War: WARHAMMER III

Total War: WARHAMMER III

AI Army Tasks and Strategy
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更新:2024年8月30日 @ 8時09分
更新者:Incata

Fixed an issue where no one would join a war when it was declared, including allies on both sides. They should now be almost guaranteed to join the fight.
(Special thanks to round pp for reporting this bug)

更新:2024年8月24日 @ 8時12分
更新者:Incata

Updated for 5.2
Some parameters have been modified to allow the AI ​​to maintain its objectives for more turns and allow actions against more distant factions

更新:2024年6月30日 @ 6時36分
更新者:Incata

Updated for 5.1
Small adjustments to improve some behaviors

更新:2024年5月10日 @ 16時12分
更新者:Incata

I have considerably increased the multipliers that designate the main threats in an attempt to solve the problem of inactive armies. This modification should work even in campaigns added by other mods.

更新:2024年4月30日 @ 16時22分
更新者:Incata

更新:2024年2月24日 @ 6時02分
更新者:Incata

更新:2023年11月21日 @ 13時26分
更新者:Incata

Updated for version 4.1

Added task to defend territories invaded by enemy troops.

更新:2023年11月9日 @ 7時36分
更新者:Incata

-The priority of attack and capture of dark fortresses by the forces of chaos has been modified, this corrects the problem of Sigvald and Archaon not capturing their respective fortresses in the first turn and should also make these factions focus more on said cities (I dont have much time to test this last part so any comments on this would be welcome)

-More than twice as many missing tasks have been added to all available personalities, this means that the AI has more responses to different situations.

更新:2023年9月27日 @ 8時31分

The safe distance that the AI maintains from the player has now been set for all campaigns.

更新:2023年9月27日 @ 8時30分