Stellaris

Stellaris

MegaCorp+
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Uppdatering: 3 mar, 2024 @ 5:19

Uppdatering: 14 feb, 2024 @ 9:38

Uppdatering: 14 feb, 2024 @ 0:13

Uppdatering: 20 dec, 2023 @ 5:43

Uppdatering: 19 nov, 2023 @ 4:21

Uppdatering: 17 nov, 2023 @ 11:05

Uppdatering: 16 nov, 2023 @ 13:25

Uppdatering: 1 nov, 2023 @ 13:22

- Changing some descriptions from the base game to adapt them to the mod.
- Adding a new tradition tree, "Commerce" for megacorp.
- Implementing conditions to prevent AI access to certain mod content.
- Modifying the "Trickle Up" tradition so that when dealing with a megacorp, it provides the bonus to traders instead of clerks.

Uppdatering: 28 okt, 2023 @ 8:23

- Balancing the cost of blockers
- Addition of a new event for the origin "Trade Hub"
- Fixing a bug displaying job descriptions that are not in districts
- Changing buildings, districts, and planet features at the beginning of the game with the "Trade Hub" origin
- Reducing the research time for the special project of the "Trade Hub" origin

Uppdatering: 21 okt, 2023 @ 14:13

- Fixed a bug in the "Chamber of Commerce" building that was not applying diplomatic bonuses to the empire.
- Halved the penalty of the "Titan Project Site" blocker.
- Modified the role of the "Exopublic Relations Officer" advisor to accept governor-type personalities.