Stellaris

Stellaris

MegaCorp+
Menampilkan41-50 dari 110 kiriman
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Pembaruan: 3 Mar 2024 @ 5:19am
berdasarkan BlaadFrost

Pembaruan: 14 Feb 2024 @ 9:38am
berdasarkan BlaadFrost

Pembaruan: 14 Feb 2024 @ 12:13am
berdasarkan BlaadFrost

Pembaruan: 20 Des 2023 @ 5:43am
berdasarkan BlaadFrost

Pembaruan: 19 Nov 2023 @ 4:21am
berdasarkan BlaadFrost

Pembaruan: 17 Nov 2023 @ 11:05am
berdasarkan BlaadFrost

Pembaruan: 16 Nov 2023 @ 1:25pm
berdasarkan BlaadFrost

Pembaruan: 1 Nov 2023 @ 1:22pm
berdasarkan BlaadFrost

- Changing some descriptions from the base game to adapt them to the mod.
- Adding a new tradition tree, "Commerce" for megacorp.
- Implementing conditions to prevent AI access to certain mod content.
- Modifying the "Trickle Up" tradition so that when dealing with a megacorp, it provides the bonus to traders instead of clerks.

Pembaruan: 28 Okt 2023 @ 8:23am
berdasarkan BlaadFrost

- Balancing the cost of blockers
- Addition of a new event for the origin "Trade Hub"
- Fixing a bug displaying job descriptions that are not in districts
- Changing buildings, districts, and planet features at the beginning of the game with the "Trade Hub" origin
- Reducing the research time for the special project of the "Trade Hub" origin

Pembaruan: 21 Okt 2023 @ 2:13pm

- Fixed a bug in the "Chamber of Commerce" building that was not applying diplomatic bonuses to the empire.
- Halved the penalty of the "Titan Project Site" blocker.
- Modified the role of the "Exopublic Relations Officer" advisor to accept governor-type personalities.