RimWorld
Big and Small - Framework
Se afișează 241-250 din 434 intrări
< 1 ... 23  24  25  26  27 ... 44 >
Actualizare: 19 mai 2024 @ 12:34

[Auto-generated text]: Update on 5/19/2024 9:33:04 PM.

Actualizare: 15 mai 2024 @ 2:23

Update on 5/15/2024 11:22:09 AM.

Quick-fix to some hediffs not transferring when changing the pawn's HAR race.

Actualizare: 15 mai 2024 @ 2:19

[Auto-generated text]: Update on 5/15/2024 11:18:17 AM.

Actualizare: 14 mai 2024 @ 7:38

[Auto-generated text]: Update on 5/14/2024 4:37:01 PM.

Actualizare: 8 mai 2024 @ 1:47

Quick Update on 5/8/2024 10:46:17 AM.

Removed a MeshAt patch which was doing nothing useful. (1.4 leftovers which didn't actually work in 1.5)

This could apparently rarely result in meshes being created on the wrong thread with some mods (e.g. HAR).

Actualizare: 6 mai 2024 @ 2:51

Update on 5/6/2024 11:49:35 AM.

Made the CanEquip patch check if the pawn is a humanlike. If not it just skips my patches.

This should fix issues with errors from mods that lets animals equip weapons.

...and yes this means, I'm currently not stopping chinchillas from equipping jotun-made miniguns or something.

Actualizare: 6 mai 2024 @ 2:43

Update on 5/6/2024 11:41:41 AM.

Fix for animals not being visually rescaled when gigantised/minimized via the animal-serums or hit with shrink/growth rays.

Actualizare: 5 mai 2024 @ 10:08

Update on 5/5/2024 7:07:03 PM.

Fixed Shamblers returning as Returned. We don't need double-undead undead.

Actualizare: 4 mai 2024 @ 10:42

Update on 5/4/2024 7:41:15 PM.

Increased thresholds for the slime resource used by the slime mod.

Actualizare: 4 mai 2024 @ 10:37

[Auto-generated text]: Update on 5/4/2024 7:36:10 PM.