RimWorld
Big and Small - Framework
434件中 241-250 を表示
< 1 ... 23  24  25  26  27 ... 44 >
更新: 2024年5月19日 @ 12時34分

[Auto-generated text]: Update on 5/19/2024 9:33:04 PM.

更新: 2024年5月15日 @ 2時23分

Update on 5/15/2024 11:22:09 AM.

Quick-fix to some hediffs not transferring when changing the pawn's HAR race.

更新: 2024年5月15日 @ 2時19分

[Auto-generated text]: Update on 5/15/2024 11:18:17 AM.

更新: 2024年5月14日 @ 7時38分

[Auto-generated text]: Update on 5/14/2024 4:37:01 PM.

更新: 2024年5月8日 @ 1時47分

Quick Update on 5/8/2024 10:46:17 AM.

Removed a MeshAt patch which was doing nothing useful. (1.4 leftovers which didn't actually work in 1.5)

This could apparently rarely result in meshes being created on the wrong thread with some mods (e.g. HAR).

更新: 2024年5月6日 @ 2時51分

Update on 5/6/2024 11:49:35 AM.

Made the CanEquip patch check if the pawn is a humanlike. If not it just skips my patches.

This should fix issues with errors from mods that lets animals equip weapons.

...and yes this means, I'm currently not stopping chinchillas from equipping jotun-made miniguns or something.

更新: 2024年5月6日 @ 2時43分

Update on 5/6/2024 11:41:41 AM.

Fix for animals not being visually rescaled when gigantised/minimized via the animal-serums or hit with shrink/growth rays.

更新: 2024年5月5日 @ 10時08分

Update on 5/5/2024 7:07:03 PM.

Fixed Shamblers returning as Returned. We don't need double-undead undead.

更新: 2024年5月4日 @ 10時42分

Update on 5/4/2024 7:41:15 PM.

Increased thresholds for the slime resource used by the slime mod.

更新: 2024年5月4日 @ 10時37分

[Auto-generated text]: Update on 5/4/2024 7:36:10 PM.