RimWorld

RimWorld

Big and Small - Framework
Viser 71–80 av 434 bidrag
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Oppdatering: 30. juli @ 13.29

[Auto-generated text]: Update on 7/30/2025 10:28:52 PM.

Oppdatering: 30. juli @ 11.34

Fixed dyslectic description grammar...

Oppdatering: 30. juli @ 10.30

Def-swap now removes/reapplies comps.

Oppdatering: 30. juli @ 9.45

Prepatcher compatibility. Unless red text is being spammed the framework is dirt cheap already when things are working correctly.

...besides the rendering patches which are the only really expensive methods in normal play don't affect TPS since they run by frame not by tick.

But this might make it a little bit faster for those with old computers. ...probably Ludeon's vanilla method dwarf's whatever cost there is in this mod though, but chasing Dub's Analyzer numbers is always fun.

Can't measure the rendering cost it myself, because 0.03-0.05us is about the smallest values the analyzer can measure.

Oppdatering: 30. juli @ 0.30

Changed the sytnax for the compWhiteList. Added ability to just set the comps instead of the properties to it can handle stuff with generic properties.

Added handling for no-needs on a pawn with a locked need.

Sapient-ified animals now get mapped to corresponding age relative to their lifespan.

This means 10 yo rats will end up absolutely ancient.

Oppdatering: 29. juli @ 11.35

Expanded on the ability to transfer comps to sapient animals. Now support compProperties as well as the Comps themselves.

Oppdatering: 28. juli @ 12.54

Fixed a case where a pawn with a gene that locked a need, but literally having no need-tracker at all would throw an error.

Oppdatering: 28. juli @ 12.33

Made some of the wildcards for sapient animals case-insensitive to make things easier for other modders

Oppdatering: 28. juli @ 10.52

Mostly sapient animals and Alien Appearance related changes

Oppdatering: 27. juli @ 8.31

[Auto-generated text]: Update on 7/27/2025 5:31:10 PM.