RimWorld
Big and Small - Framework
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Обновление: 3 авг. в 10:23

[Auto-generated text]: Update on 8/3/2025 7:23:41 PM.

Обновление: 30 юли в 13:37

Fixed Enablind Sapient Mechs sometimes making mechanoids fail to generate due to the game trying to injure the added Waist part (for wearing a shield belt)

Despite being conceptual it lacks the tag saying it can't have scars...

Fixed by giving them an inorganic waist def instead.

Обновление: 30 юли в 13:29

[Auto-generated text]: Update on 7/30/2025 10:28:52 PM.

Обновление: 30 юли в 11:34

Fixed dyslectic description grammar...

Обновление: 30 юли в 10:30

Def-swap now removes/reapplies comps.

Обновление: 30 юли в 9:45

Prepatcher compatibility. Unless red text is being spammed the framework is dirt cheap already when things are working correctly.

...besides the rendering patches which are the only really expensive methods in normal play don't affect TPS since they run by frame not by tick.

But this might make it a little bit faster for those with old computers. ...probably Ludeon's vanilla method dwarf's whatever cost there is in this mod though, but chasing Dub's Analyzer numbers is always fun.

Can't measure the rendering cost it myself, because 0.03-0.05us is about the smallest values the analyzer can measure.

Обновление: 30 юли в 0:30

Changed the sytnax for the compWhiteList. Added ability to just set the comps instead of the properties to it can handle stuff with generic properties.

Added handling for no-needs on a pawn with a locked need.

Sapient-ified animals now get mapped to corresponding age relative to their lifespan.

This means 10 yo rats will end up absolutely ancient.

Обновление: 29 юли в 11:35

Expanded on the ability to transfer comps to sapient animals. Now support compProperties as well as the Comps themselves.

Обновление: 28 юли в 12:54

Fixed a case where a pawn with a gene that locked a need, but literally having no need-tracker at all would throw an error.

Обновление: 28 юли в 12:33

Made some of the wildcards for sapient animals case-insensitive to make things easier for other modders