RimWorld

RimWorld

Spawn Mod Content
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Uppdatering: 4 jul @ 14:31
av Mlie

1.6.1 - Added logging of items being spawned

Uppdatering: 12 jun @ 3:16
av Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Uppdatering: 7 maj, 2024 @ 14:24
av Mlie

1.5.3 - Added support for spawning Vehicles from the Vehicle Framework. Also fixed spawning of Anomaly stuff.

Uppdatering: 1 apr, 2024 @ 14:00
av Mlie

1.5.2 - Should now always be able to spawn dead variants of pawns

Uppdatering: 15 mar, 2024 @ 14:46
av Mlie

1.5.1 - Should now spawn pawns correctly, as well as spawn all terraindefs

Uppdatering: 13 mar, 2024 @ 13:21
av Mlie

1.5.0 - Mod updated for 1.5

Uppdatering: 22 jan, 2024 @ 10:24
av Mlie

1.4.4 - Fix for the vanilla bug when removing all current pawns on the map and there are pawns like mechanoids present that has no relations

Uppdatering: 19 dec, 2023 @ 7:28
av Mlie

1.4.3 - Plants should now spawn in correctly

Uppdatering: 6 sep, 2023 @ 23:58

1.4.2 - Added some logging and fixed spawning of pawns that has no dead-state

Uppdatering: 24 feb, 2023 @ 12:21

1.4.1 - Fixed issue when a race-def did not have any corresponding pawnkind defined