RimWorld
Spawn Mod Content
Показване на 1 — 10 от 11 постъпления
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Обновление: 4 юли в 14:31
от Mlie

1.6.1 - Added logging of items being spawned

Обновление: 12 юни в 3:16
от Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Обновление: 7 май 2024 в 14:24
от Mlie

1.5.3 - Added support for spawning Vehicles from the Vehicle Framework. Also fixed spawning of Anomaly stuff.

Обновление: 1 апр. 2024 в 14:00
от Mlie

1.5.2 - Should now always be able to spawn dead variants of pawns

Обновление: 15 март 2024 в 14:46
от Mlie

1.5.1 - Should now spawn pawns correctly, as well as spawn all terraindefs

Обновление: 13 март 2024 в 13:21
от Mlie

1.5.0 - Mod updated for 1.5

Обновление: 22 ян. 2024 в 10:24
от Mlie

1.4.4 - Fix for the vanilla bug when removing all current pawns on the map and there are pawns like mechanoids present that has no relations

Обновление: 19 дек. 2023 в 7:28
от Mlie

1.4.3 - Plants should now spawn in correctly

Обновление: 6 септ. 2023 в 23:58

1.4.2 - Added some logging and fixed spawning of pawns that has no dead-state

Обновление: 24 февр. 2023 в 12:21

1.4.1 - Fixed issue when a race-def did not have any corresponding pawnkind defined