Garry's Mod
[LVS] - Framework
Se afișează 351-360 din 486 intrări
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Actualizare: 25 aug. 2023 @ 12:01

v133.WS

fixes / changes
  • fixed white tracer looking ugly at night and viewed from the side

Actualizare: 25 aug. 2023 @ 5:55

v132.WS

fixes / changes
  • added ENT:PreExplode( ExplodeTime )

Actualizare: 24 aug. 2023 @ 11:24

v131.WS

fixes / changes
  • fixed logic error in weapon HudPaint code which made the driver HudPaint draw for passengers

Actualizare: 23 aug. 2023 @ 12:10

v130.WS

fixes / changes
  • fixed impact effects not showing

Actualizare: 19 aug. 2023 @ 5:26

v129.WS

fixes / changes
  • fixed hit/hurt marker spam when vehicle is on fire

Actualizare: 16 aug. 2023 @ 15:03

v128.WS

fixes / changes
  • made the firetrail on explosion scaleable using ENT.FireTrailScale

Actualizare: 14 aug. 2023 @ 23:01

v127.WS

fixes / changes
  • fixed a conflict with rubat's easy animation tool, easy bone merge and entity inspector

Actualizare: 14 aug. 2023 @ 23:00

v127.WS

fixes / changes
  • fixed a conflict with rubat's easy animation tool, easy bone merge and entity inspector

Actualizare: 12 aug. 2023 @ 5:37

v126.WS

fixes / changes
  • fixed door system bug

Actualizare: 12 aug. 2023 @ 5:33

v126.WSv126.GIT

fixes / changes
  • fixed door system bug