Garry's Mod

Garry's Mod

[LVS] - Framework
351-360 van 493 items weergegeven
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Update: 27 aug 2023 om 15:21

v140.WS

fixes / changes
  • prepared ai spawner for lvs cars

Update: 27 aug 2023 om 14:01

v139.WS

fixes / changes
  • fixed ai considering destroyed vehicles as enemies

Update: 27 aug 2023 om 13:09

v138.WS

fixes / changes
  • fixed macro cool down hack

Update: 27 aug 2023 om 10:04

v137.WS

fixes / changes
  • made door handler IsOpen function available on CLIENT aswell

Update: 26 aug 2023 om 12:22

v136.WS

fixes / changes
  • made armor system less annoying to debug

Update: 26 aug 2023 om 6:56

v135.WS

fixes / changes
  • added ENT.DSArmorBulletPenetrationAdd so you can modify how far the bullet will "see" through the model

Update: 26 aug 2023 om 2:37

v134.WS

fixes / changes
  • improved a performance bottleneck

Update: 25 aug 2023 om 12:01

v133.WS

fixes / changes
  • fixed white tracer looking ugly at night and viewed from the side

Update: 25 aug 2023 om 5:55

v132.WS

fixes / changes
  • added ENT:PreExplode( ExplodeTime )

Update: 24 aug 2023 om 11:24

v131.WS

fixes / changes
  • fixed logic error in weapon HudPaint code which made the driver HudPaint draw for passengers