Teardown

Teardown

Mors Longa [NO LONGER UPDATED!]
Viser 11-20 af 99 forekomster
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Opdatering: 5. aug. 2024 kl. 12:17

Opdatering: 5. aug. 2024 kl. 12:14

Opdatering: 1. aug. 2024 kl. 16:28

removed 1.24 GB

Opdatering: 29. juli 2024 kl. 9:36

Opdatering: 29. juli 2024 kl. 9:15

Opdatering: 28. juli 2024 kl. 21:01

Mors Longa (1.4.7) - Bullet Types and NPC Anatomy

This update introduces a new "bullet types" system and improved NPC skeleton/flesh structure.

New:
- New bullet types system including FMJ, Tracers, AP, API, and APE for all guns.
- NPC joints are now proper bone-to-bone connections. This prevents NPCs from dying too easily from joint shots.
- NPC flesh is now a soft layer on top of harder bone that works in tandem with the new ammo types.
- Added prototype friendly juggernaut NPCs. Spawn: DEBUG MENU (backspace) -> SPAWN NPCs (top right corner) -> test juggernaut.
- Added option to spawn NPC vehicles. Spawn: DEBUG MENU (backspace) -> SPAWN NPCs (top right corner) -> enemy vehicle.
- Added faction based NPC pain yelp and death sounds.
- Added options screen to the built-in Teardown mod manager.
- Backend file organization and mod structure cleanup.
- Added improved limb based player hit/hurt sounds.

Fixes:
- Cultist eyes now go dark when they die.
- Slightly improved friendly NPC AI.
- Enabled the built-in fire extinguisher tool.
- Fuel cans no longer play liquid pouring sound when empty.

Opdatering: 4. juli 2024 kl. 11:45

Opdatering: 30. juni 2024 kl. 9:09

Opdatering: 30. juni 2024 kl. 9:06

Opdatering: 9. juni 2024 kl. 12:48