Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

SkillT's Mining Overhaul (Abandoned)
目前顯示第 1-6 項,共 6 項
更新:2022 年 11 月 28 日 @ 上午 10:29

Decreased the HP of some nodes a bit and made Asteroids in generell less likely to be small. they are now most likely at least medium size. to keep balance i made rare asteroid (gold ect.) slightly less common. (1/20 instead of 1/16)

更新:2022 年 11 月 28 日 @ 上午 10:15

Increased the default big mining laser job priority from 5 to 8

更新:2022 年 11 月 24 日 @ 上午 4:43

Added the mining laser to the "Utilitys" Category (previous only energy weapons)

更新:2022 年 11 月 24 日 @ 上午 4:32

Fixed some messed up numbers (caused verry big asteroid belt lines) and adjusted some asteroid numbers

更新:2022 年 11 月 23 日 @ 上午 8:30

I mixed up the values for belt and random asteroid numbers ^^

更新:2022 年 11 月 22 日 @ 下午 4:26

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