Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

SkillT's Mining Overhaul (Abandoned)
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Aggiornamento: 28 nov 2022, 10:29

Decreased the HP of some nodes a bit and made Asteroids in generell less likely to be small. they are now most likely at least medium size. to keep balance i made rare asteroid (gold ect.) slightly less common. (1/20 instead of 1/16)

Aggiornamento: 28 nov 2022, 10:15

Increased the default big mining laser job priority from 5 to 8

Aggiornamento: 24 nov 2022, 4:43

Added the mining laser to the "Utilitys" Category (previous only energy weapons)

Aggiornamento: 24 nov 2022, 4:32

Fixed some messed up numbers (caused verry big asteroid belt lines) and adjusted some asteroid numbers

Aggiornamento: 23 nov 2022, 8:30

I mixed up the values for belt and random asteroid numbers ^^

Aggiornamento: 22 nov 2022, 16:26

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